Video game movies used to be bad because the game didn’t offer enough movies to work – now they’re bad because movies just can’t keep up.
It was once thought that video game movies were bad because video games didn’t provide the movies with enough action; say what you would say about Annabel Jankel and Rocky Morton “Super Mario Bros.”, but they have to anything else to create a story that is essentially “the Italian pattern running from left to right.” Today, in an age where interactive epics are so vast and so cinematic that Playstation characters are frequently played by movie stars (and sometimes even modeled to resemble major filmmakers), it seems video game movies suck because video games for movies too much to work with.
There is no big screen adaptation of “Not detected yet“Which might hopefully match the explosive trotting, ziplining, airplane thrills of Naughty Dog’s popular action-adventure series, in which professional treasure hunter Nathan Drake scours. across the planet in search of priceless artifacts, scouring every nook and cranny of the map for more priceless information about his long-lost brother, and slaying enough nameless minions across the globe. way to make John Rambo look like John Oliver. Considering that a live-action remake of “Uncharted 4” would be so expensive that a studio probably wouldn’t be able to finance it with all the spoils of the pirate utopia Libertalia, Sony Pictures doesn’t What’s disappointing ‘ “Uncharted” – with all its rich and confusing CGI – remains constrained by the confines of a tough $120 million budget and too small in scale to even feel like part Free DLC. Games feel like adventure movies you might play, and so any “Uncharted” movie always comes with a pre-installed feel of redundancy.
All that an “Uncharted” movie has to accomplish – all it can maybe achievement – is capturing the glory and derring-do that helped the series convey the spirit of Indiana Jones into the modern world. And while it’s true that the best moments of Ruben Fleischer’s completely trivial (if not annoying) adaptation can achieve that goal in three or four seconds all at once, but this general multiplex adventure is sorely lacking in source material because it fails in areas where history says it could have surpassed it. Areas where traditional movies have an edge over video games: Characters. Personality. Humor. Mankind! You know, the stuff that free movies and video games have to create through witchcraft. The same things that someone decided to leave behind when they took a solid brand of gold like “Uncharted” and turned it into an IMAX-sized block of cubic zirconia, resulting in a movie not only less fun game based on it, but also less watched.
It’s hard to pinpoint exactly when, during the woeful development of this movie, that decision was made, but the casting Mark Wahlberg like Victor “Sully” Sullivan may be what put it in the rock. Bringing the same half, raised an eyebrow, “Peter Berg probably thinks this is comical energy” for the role of Nathan’s older mate that he has taken on any other role for the past 15 years. , Wahlberg bases “Uncharted” in a plug-and-play mode from which it never had any hope of escaping. It wasn’t the credited screenwriter Rafe Lee Judkins and the team of Matt Holloway and Art Marcum – it was Matt Holloway and Art Marcum who wrote the “Transformers” sequel, in which Wahlberg learns that the Autobots were once helped by Harriet Tubman help – help the actor a lot. . On the other hand, Sully received the best line in the movie. On the other hand, that line is about Sully finding herself in Father John’s house. Needless to say, the character’s relationship with Nathan has never been deeper.” real treasures are the dad characters we’ve created along the way,” and it’s often stressful to sell even those.
For his part, the “Spider-Man: No Way Home” actor Tom Holland portrays a courageous young New Yorker who always does the right thing in the face of potentially spoiled opportunities, the only problem is that Peter Parker doesn’t belong in this story. Nathan Drake has aged from the kind of gentle Nathan Fillion he takes on in games that will always become a curved sphere in the service of the film’s chronology – this “Uncharted” is an all too relatable origin story. approach and thus a prequel to the game – but the good-natured conceit and the sheer number of scornful critics he brought to the role weren’t enough to offset the feeling that his version of the character He’s just a grown-up kid.
I had to put aside my skepticism to buy that Nathan was old enough for a job at the posh bar where he worked at the beginning of the movie, let alone willing to travel the world in search of numbers. Ferdinand Magellan’s lost gold and kill whatever henchmen get in his way; When Nathan met the Spanish billionaire villain Santiago Moncada (Antonio Banderas doing a lot of the same things as Antonio Banderas) at a fancy auction for high-priced MacGuffins, I had my suspicions of this lunatic right away. immediately left the room. The unfortunate effect of Holland’s casting is that it’s rooted in “Uncharted” in Marvel territory during the rare time when non-superheroes can give many audiences a sense of that world.
Just the sound of Dutch apologizing to the first red shirt he takes off in the film’s superb opening scene (a scene so hilarious that Fleischer revisits it later) is enough to strengthen Spider-Man’s character. all in the next two hours, and the film’s utter denial of blood and sex only deepens that connection. Despite being semi-naked whenever he’s not soaking through a shirt that has to be sewn with some sort of fairy fabric that never dries, Holland exudes all sorts of danger and animal magnetism. of Tin-Tin. Even when Nathan and slippery rival Chloe Frazer (Sophia Ali) are forced to share a hotel room together, they’ve clearly never been seen in bed at the same time. No one is asking for “Uncharted” to be some kind of NC-17 freak festival with no strings attached – it’s not a Netflix movie about Marilyn Monroe or anything – but the sheer edgy of the main performance reflect the entire tone of a film aiming to stay as supple as possible.
Fleischer’s masterful anonymous direction contributes to the film’s lack of taste, as Nathan and Sully chase new clues to the whereabouts of the treasure (and the location of Nathan’s missing brother) from Barcelona arrived in the Philippines without any sense of urgency or purpose. The setups are so busy and cropped in CGI that you’ll end up trading a Spanish galleon full of gold for a clear wide shot, which is all the more frustrating because a few are The movie’s action scenes were conceived with more imagination than any recent “Fast & Furious” movie has been able to muster.
It doesn’t help that the entire third act is overshadowed by insulting mindless petty bosses. Moncada’s friends include Steven Waddington as a henchman whose sole characteristic is “being Scots”, plus the more than qualified Tati Gabrielle as a gorgeous fat girl whose sole motivation is to stop her. Nathan Road. But the climbing set boasts a sense of soaring fun, even if Fleischer’s best efforts are just to show how much fun all of this can be with more discerning staging and performance. Better image effects.
Perhaps the film’s Walmart approach to its action would be more easily forgiven if the “Uncharted” games didn’t so often use Spielbergian flair, as well as the series’ archetypal characters. the movie might be less impressive if the games didn’t establish 10 times the bloodless sicks. Then again, anyone who still thinks a big-budget movie will be as cinematic as the video game it’s based on has only themselves to blame.
Sony Pictures will release “Uncharted” in US theaters on Friday, February 18.
https://www.indiewire.com/2022/02/uncharted-movie-review-1234699323/ Uncovered Review: Tom Holland Stars in a Bland Video Game Movie