After years of confusion, Niantic finally overtake Pokemon GO‘s lackluster Mega Evolution systems, adding levels and bonuses to give players a reason to get involved. They say this will make it easier to use the more powerful monsters in the game while also adding more reasons to do so. It’s already launched in Australia and New Zealand and is “soon” reaching the rest of the world.
The gist of this is that Mega Evolving will no longer cost Mega Energy per Pokemon every time. Combined with easier Mega Raids, the ability to Mega Evolve within Raid screens, and brand new Mega Levels, this revamped version of the concept seems poised to become much more appealing.
Cards on the table: like every day POGO Players, I never understood what Mega Evolution is for. I’ve done it, I’ve mega evolved a Charizard, a Bulbasaur, and a few others, but I’ve completely failed to understand why. Since WALK doesn’t prioritize the main series’ focus on 1v1 combat, I’ve got a whole ton of mega energy on all sorts of my monsters right now and no discernible reason to use them. Four star Mega Raids seem accessible with enough players, and when I’ve used a Mega Monster I haven’t noticed any useful difference. I hope that will change with the coming changes.
One of the most important changes concerns the Mega Raids themselves. Accordingly polygon, these are intended to be easier and no longer require a team of four or more players to be beaten. It will be interesting to see where this number levels off and if it will be possible to take it on alone with your own Mega Pokemon, similar to current three star raids.
“We originally hoped that Mega Raids would provide an additional challenge for players,” says Ibe Owunwanne, the game’s product manager. “However, we’ve heard that Mega Raids can be more difficult than exciting, so over the past few months we’ve been fine-tuning the difficulty of Mega Raids to provide the best balance of challenge and fun.”
Interestingly, the revamped Mega Evolutions don’t require you to collect more Mega Energy for each Pokemon after making them gigantic once. This was another hugely dissuasive factor for me when trying to convince my child not to develop our Beedrill now as we will not have the opportunity to do so later should we need to. And that always elusive “later” never materializes, as there’s no real incentive to ever bother. From now on, you can mega evolve a Pokemon once and do it again and again after a cooldown “for free”.
Then there are these mega levels. This is of course the incentive factor as there are now opportunities to increase the numbers. Every time you mega evolve a specific Pokemon, it sets off on its way to Mega Leveling. Levels add more bonuses that remain active while the monster is in its enhanced state. A specific example of these bonuses is increasing your chances of getting Candy XL by catching the same Pokemon as what you currently have Mega. And since it doesn’t cost you energy every time, it sounds like a good reason to give the mode a nudge.
According to the @poke_miner’s Twitter account, there could be four of these mega-levels, with bonuses including increased attack boosts, bonus catch candy, and reduced cooldowns. The account describes it as a “free cooldown” ranging from 14 days at the base tier to three days at the max tier. Which, if her dig is correct, suggests that it will still be possible to use Mega Energy to go Mega again faster. Hopefully that doesn’t mean there could be a paid method to reduce that cooldown, which would be… shit. Obviously, this is all speculation at this point, but we’ve reached out to Niantic for more details. (See update below.)
It’s been almost two years since Mega Evolution arrived Pokemon GOand just under two years since I even remembered it being in the game, so it’ll definitely be interesting to see if this update makes it seem like a more worthwhile, integrated aspect.
The lack of permanence for the Mega status is disappointing, despite being in line with the mainline games’ approach. But if there’s supposed to be a better motivation to remember to ever bother to do it, it certainly sounds interesting. I’ll report as soon as the update hits these shores.
Updated: 4/26/22 5:13 PM ET: Niantic reached out to let us know the amount of Mega Energy required to Mega Evolve again will gradually decrease during cooldown, and there are no plans for IAPs to speed up this process. gorgeous.
https://kotaku.com/pokemon-go-mega-evolution-revamp-mega-levels-energy-rai-1848843017 The Pokémon GO Mega Evolution overhaul could finally make it useful