The player-created water systems of Anvil Empires will power players’ cities and crafts


anvil empiresSiege Camp’s full-fledged, 1,000-person persistent sandbox MMO has fallen way too far under the radar for a game of this magnitude, but we doubt the game’s latest dev blog will change that — though it should.
The focus is on the preview piece aqueducts and canals, which seems like fairly granular infrastructure until you realize that players will build it, connect it, and use it to power and power player settlements. And yes, gravity does play a role in these structures in game as well as in real life.
“There are two types of structures for building water infrastructure. The first is aqueducts, which are used to transport large volumes of water between springs and settlements. The second are channels that serve to distribute water within a settlement. Aqueducts have higher bandwidth and can be built anywhere in the world, while Canals have lower bandwidth and can only be used locally. Channels have the added benefit of being dynamically scalable, making them ideal for placement between structures within a settlement.”
With the help of water wheels, water power is used in the truest sense of the word to drive handicrafts such as blacksmithing.
Pre-Alphas for the game are running throughout the month, mostly open to Discord fans. In fact, you run today and tomorrow.
Advertising