The Overwatch 2 Director talks balancing, collabs, rewards, and updates to Season 4 competitive play
With six months of work on the team vs. team shooter surveillance 2 Director Aaron Keller now takes a moment to take stock and address issues within the game and its community as he recounts what has been done and discusses some of the work that still lies ahead.
The first topic of discussion was related to support roles, which Keller says are “in a better place” now, thanks in particular to several adjustments to support heroes and balancing for DPS characters.
Keller then spills a lot of ink on competitive matters, with a particular focus on rating resets and ranking systems. Season 4 brings some changes related to these points, including a temporary end to rating resets and some new items that allow players to see their rank progress along with win/loss data.
On the subject of rewards, Keller addresses a variety of updates in the works, such as a much larger hero progression system, the return of the “on fire” mechanic, and adjustments to the game showcase’s post-match play to better highlight its unique gameplay moves.
Finally, the collaboration with One Punch Man has reportedly been so well received that developers are now considering additional transmedia synergies with the shooter.
If you’re looking for a mention of PvE – aka the feature first touted as a mainstay of the sequel – you won’t find it anywhere. However, there are plans for everyone else.
https://massivelyop.com/2023/03/26/overwatch-2s-director-discusses-balancing-collabs-rewards-and-season-4-competitive-play-updates/ The Overwatch 2 Director talks balancing, collabs, rewards, and updates to Season 4 competitive play