The Overwatch 2 Director talks balancing, collabs, rewards, and updates to Season 4 competitive play

OK Bye.

With six months of work on the team vs. team shooter surveillance 2 Director Aaron Keller now takes a moment to take stock and address issues within the game and its community as he recounts what has been done and discusses some of the work that still lies ahead.

The first topic of discussion was related to support roles, which Keller says are “in a better place” now, thanks in particular to several adjustments to support heroes and balancing for DPS characters.

Keller then spills a lot of ink on competitive matters, with a particular focus on rating resets and ranking systems. Season 4 brings some changes related to these points, including a temporary end to rating resets and some new items that allow players to see their rank progress along with win/loss data.

On the subject of rewards, Keller addresses a variety of updates in the works, such as a much larger hero progression system, the return of the “on fire” mechanic, and adjustments to the game showcase’s post-match play to better highlight its unique gameplay moves.

Finally, the collaboration with One Punch Man has reportedly been so well received that developers are now considering additional transmedia synergies with the shooter.

If you’re looking for a mention of PvE – aka the feature first touted as a mainstay of the sequel – you won’t find it anywhere. However, there are plans for everyone else.

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Curtis Crabtree

Curtis Crabtree is a 24ssports U.S. News Reporter based in London. His focus is on U.S. politics and the environment. He has covered climate change extensively, as well as healthcare and crime. Curtis Crabtree joined 24ssports in 2021 from the Daily Express and previously worked for Chemist and Druggist and the Jewish Chronicle. He is a graduate of Cambridge University. Languages: English. You can get in touch with me by emailing:

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