Ubisoft is new The corporate sector The game isn’t even out yet as it’s still in beta testing and won’t be officially released until 2024. But after trying out the beta, I already want a feature of the upcoming game to become standard in every video game I play in the future.
For the past few days I’ve been playing the beta of Ubisoft’s upcoming mobile looter shooter. The Division’s Resurgence. As a fan of the previous gamesI was curious to see if the excellent cover-based shooter action was still fun on a phone. It turns out that this is largely the case when combat is underway Resurgence feel familiar The Division 2 although with some changes that make it more playable on a touchscreen device. But what I liked most about this new one division The game offers the ability to fast-forward cutscenes with the touch of a finger.
Before we move on: Yes, I know that Ubisoft didn’t invent the concept of fast-forwarding cutscenes. Some JRPGs have similar features or allow you to do so after you beat the game once. But Fast Forward is still so rarely seen in games in 2023 that its inclusion in Resurgence of the division was a nice surprise that is not only worth mentioning, but also makes me wonder: why isn’t this standard in most games?
A wonderful surprise
I actually discovered the ability to fast forward cutscenes The Division’s Resurgence accidentally. During a lengthy cutscene at the beginning of the game’s introductory sequence, I touched the screen to wipe away a smudge and suddenly the cutscene started playing twice as fast.
I’ve been employed ever since Resurgenceis the fast forward function quite often. If a cutscene contains a scene where someone is walking around silently, I tap the screen for a few seconds and scroll through the scene. When a character starts babbling about a mission I already understand, I tap the screen and speed things up for a few seconds. It’s very funny to speed up the dialogue because it makes it sound a bit like Alvin and the Chipmunks. You can also randomly tap to remix cutscenes. I was…probably having too much fun with this little feature.
Of course, you can also skip cutscenes entirely The Division’s Resurgence, as most games in 2023 allow. But I usually don’t want to skip a cutscene entirely, even if there’s a lag or the characters start talking about something that’s already been thoroughly covered. You never know when a new piece of lore will be released, or a character will reveal more about themselves, etc. But the ability to easily and selectively step through parts of cutscenes was a godsend Resurgence. It’s also a clever feature to include in a mobile game, since you never know if the person playing might need to finish quickly to catch a bus or whatever.
So yeah, Ubisoft, you spoiled me. I want to have this fast forward option in every video game you create in the future. I definitely want it in there The Division 3 And The Heartland Division, at least. Now that I’ve gotten a taste for it, I don’t want to go back.