I think everyone was expecting Ubisoft’s upcoming open world war of stars Game, Star Wars: Outlaws, be huge. This has been the case with most of the publisher’s recent open-world games. But the developers are behind it outlaws recently confirmed how big it could be, stating that the planets in the game will be as big as several regions in the game Assassin’s Creed Odyssey.
In June, after rumors and teasingUbisoft and in-house developers Massive Entertainment have finally unveiled it Star Wars: Outlaws, an open world game set in that famous galaxy far, far away. In outlawswhich takes place between the events of The Empire Strikes Back And return of the jedi, You play the villain and thief Kay Vess. And because that’s the way it is war of starsIn a franchise built on the coming together of found families and ragtag groups, you won’t be alone: you’ve got a cute alien sidekick and a (according to the Internet) oddly sexy droid partner. While we still don’t know what the actual narrative of the game is, nor what exactly you’ll do, we do know that the galaxy is in outlaws will be very, very large. Although not stupid big.
In an interview with Edge Magazine, outlaws Creative Director Julian Gerighty compared the size of the game’s handcrafted planets to areas in Assassin’s Creed: Odyssey, another open world blockbuster from Ubisoft.
“It’s a rough analogy, but the size of a planet could be [equivalent to] two of the zones in Assassin’s Creed: Odyssey,‘ said Gerighty. “It could be two to three zones. But it’s not that epic, ‘replicating all of England’ approach.”
Depending on which zones you are referring to, this could mean the planets war of stars: outlaws are quite large, or even incredibly huge, like some regions in Odyssey were small islands while others were huge parts of ancient Greece. Based on what Gerighty said edgeEven a modest estimate would probably mean a few planets Star Wars: Outlaws are many times larger than whole Assassin’s Creed gamesHow syndicate or Unit.
How big are the planets? Star Wars: Outlaws?
If you compare the maps of these titles to current open-world RPG entries in the alternating current In the series you can see how much larger the locations have become over the years. For example, Assassin’s Creed SyndicateThe map of London – a large and very detailed playground – fits easily into a small corner of Assassin’s Creed Origins‘ open world. In fact, a dozen copies of this world fit inside origins. And origins card fits in Odyssey huge Greek open world with lots of space. So when you talk about two or three regions OdysseyEven if they’re just medium-sized areas, we’re dealing with some huge chunks of digital land.
Gerighty also told an impressive story Edge Magazine that all planets in outlaws are handcrafted and are not created using procedural generation. This is the opposite approach to how Bethesda approaches the hundreds of worlds in its epic RPG. starfield. This game uses procedural generation to fill its galaxy. In contrast, says Gerighty, Massive and Ubisoft are taking a “handcrafted” and “manageable” approach to the open world (or galaxy). outlaws. Of course, we don’t yet know how many worlds it will appear in outlawsalthough based on Gerighty’s comments, probably significantly fewer than the hundreds of planets in starfield.
Naturally huge, handmade war of stars Planets full of exciting missions and places to explore sounds nice, but I already feel tired trying to imagine these massive, Assassin’s Creed-big worlds. I really, really hope they aren’t covered in thousands of icons and symbols. I prefer an empty space, areas where you just walk through and don’t stop and spend four hours checking things off an endless list. One can hope, right? What we’ve learned, at least, is that you can’t just fly and land your ship anywhere, but at specific points on each planet, suggesting some hope of containment.
Star Wars: Outlaws There’s no specific release date, but Ubisoft says it’ll be out in 2024 and will appear on PS5, Xbox Series X/S, and PC. So it will be 2025.