SEGA wants Sonic Frontiers to take the franchise to the ‘next level’

Sonic Frontiers was a featured person in the Game Awards late last year, attractive look at a large scale Sonic adventure coming this year. The game is mostly still a mystery, but Game Radar however shared some interesting thoughts from a key leader on the project.

However, Sonic Team Creative Director Takashi Iizuka has been careful to avoid describing the game as ‘open world’, with the term ‘open area’ suggesting multiple biomes and distinct stages.

With Sonic Forces, the team set out to create a set of high-speed Sonic action games that flipped the usual Sonic storyline over the top, taking place in a world where the evil Dr. Eggman had prevailed. In this new story and world, we created new Sonic environments and characters like the villain Infinite. With Sonic Frontiers, we’re challenging ourselves to deliver a whole new style of Sonic action adventure. We’re expanding Sonic Universe once again, bringing in new environments and additional features, to create a whole new kind of open-air experience.

… We focused on taking Sonic to the next level and making sure he was fully represented as a character fans know and love while still making his new form. it becomes interesting.

The increased discoverability will, of course, combine with updated combat and quick maneuvers. In the interview it was also mentioned that SEGA believes in newer hardware like PS5 and Xbox Series X | S will deliver a “high-fidelity, high-speed” experience. Hopefully older systems like the Switch will get solid optimizations, though we should expect the usual concessions in terms of picture and frame rates.

It will be interesting to see more details about Sonic Frontiers as this year continues; SEGA seems to be planning a Big promotion for IP in 2022. SEGA wants Sonic Frontiers to take the franchise to the ‘next level’

James Brien

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