Sea of Thieves Season 7 made some major changes to PvP and respawn
Season 7 has finally arrived in Sea of Thieves, and with it comes all sorts of handy new features. Whether it’s buying and managing your own ship, customizing the interior or just basking in the joy of naming your ship the perfect one, there’s plenty to do. There have also been some nifty changes under the hood, including a handful of tweaks to PvP that should make the experience a little smoother for sloop players.
Sloops are ships that can be sailed by one or two players, as opposed to the larger Brigantine, which requires 2-3 players, or the mighty Galleon, which can handle up to four players. More maneuverable than their larger counterparts, but as a result more fragile, sloops require a steady hand at the tiller to safely navigate intense battles with larger vessels at sea. The Season 7 update gives Sloop players – especially those sailing solo – a little help with some changes to some key mechanics.
According to the patch notes released with the Sea of Thieves update 2.6.0, single players now have a reduced waiting time on the Ferry of the Damned when they die, allowing them to get back into the game faster. In addition, sloop crews are less affected by the knockback effects of cannonball splash damage, and the sloop’s mast has been revamped so it now requires two chain shots or three cannonballs to topple over. Sloop crews also now have new respawn points around the ship for a bit more variety.
With any luck, these subtle changes will help even out some of the PvP for sloop players. After all, sometimes you just want to cruise the seven seas in a one-person ship and breathe in the sea air in peace.
https://www.gamepur.com/news/sea-of-thieves-season-7-has-made-some-major-changes-to-pvp-and-respawning Sea of Thieves Season 7 made some major changes to PvP and respawn