Pantheon Rise of the Fallen discusses development plans for the first part of 2023

Rise of the TREE more like.

It’s a new year and a new lineup of work for the developers of Pantheon: Rise of the Fallenwhich is not only the main focus of the studio, but also of the game’s latest developer livestream, in which several senior developers detailed some of the priorities and key goals for the team in the first quarter of this year.

One of the first areas of focus that was talked about was the more MMORPG-specific aspects of networking, including creating seamless zones, improving game persistence, and laying the foundation for social systems like guilds, cross-zone communication like global chat, and a Group finding system that is clarified as “a robust way to find different people” as opposed to an automatic LFG tool.

The developers are executing other plans such as expanding the Silent Plains area, further improving gathering to make it more dynamic and engaging, building zones and seamlessly connecting their various biomes together, and further fleshing out character models and animations .

Ultimately, the developers believe that they are now more willing to build significant parts of the world and its content. It should be noted that none of these plans have firm dates beyond the aforementioned Q1 window, but you can listen to the team talk about their aspirations in the video below.

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Curtis Crabtree

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