OlliOlli World Kotaku Review: Challenging, Sick Skateboarding

Screenshot from OlliOlli World's cinematic trailer depicting a skateboarder performing a lip-slide on the grand staircase rails.

It’s been seven years since OlliOlli2: Welcome to Olliwood, Roll7’s 2015 skateboarder. The skateboarding genre has seen some stellar releases during that time, including the highly customizable genre. Meeting, Skater XLand repair package Tony Hawk’s Pro Skater 1 + 2. Also had last year’s minimalist meditation experience Gradientand look ahead, a new one Ice skates game on the horizon. All that said, a lot is happening in the skateboarding genre right now, and it’s very exciting. Roll7’s OlliOlli’s World It does stick to a somewhat crowded scene, but it shines brightly with impressive visuals and a variety of impressive tricks. Honest, OlliOlli’s World is my favorite skateboarding sport right now.

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You play as a character of your own making, who was handpicked to succeed current skate wizard Chiffon. Your goal: To reach Gnarvana, the higher dimension of skateboarding, and take your place as the next liaison between mortals and the skateboarding gods. Silly premise, I know, and the game totally knows about this farce. With its comfort, Electric rocket-like dialogue and excitement, Adventure Time– beautiful aesthetic, it never takes itself too seriously. I’m expecting Marceline to show up riding her battle ax as a placard or Finn and Jake to rank five in the background.

OlliOlli’s World play like the previous two OlliOlli item. Your left club does tricks like ollies and kickflips, while your right club does grabs like Method (a crouching after crouching in the air). You can also rotate your character’s body left and right using the buttons on the shoulder. Pretty standard skateboard stuff if you’re familiar with the last two of Roll7 OlliOlli Game, Ice skatesor even Room 8 Studio’s Ice Skating City.

For me as a returning player, this familiarity is great. It makes picking OlliOlli’s World easy, when muscle memory kicks in and you start making wild combos through colorful levels. In these happy moments, it’s completely possible to get lost in the tight, responsive, yet precise gameplay. But you don’t have to play before OlliOlli game to enjoy this one. The controls are simple enough to grasp while also providing considerable depth. It requires focus and precision, and in that way, it’s like zen skateboarding. You get a steady rhythm going down solid roads, mossy terrain, and industrial platforms. It’s still a challenge, and you’ll be bailed out. Great number of.

But failure here is not as disappointing as last time OlliOlli Game. There is a generous helping of checkpoints that you can activate in a level. If you fall, you can simply tap a button to appear at the final checkpoint. Even if you go far away and eat shit, respawning is quick, allowing you to return instantly. I like this. It encourages continuous play by shortening the time from crash to restart.

Screenshot from OlliOlli World depicting the figure skating wall created before attempting to create a large gap to grind a long stair rail.

Respawning isn’t just about resetting you back to the last checkpoint. OlliOlli’s World is a 2.5D game with 3D modeling and it uses that depth to sometimes provide alternate routes that you can access to find side quests or complete challenges for points. These paths, appropriately labeled “Gnarly’s Path,” are more difficult and dangerous, but often lead to some of the best scenery in the game. Not that you need respawn to access these, but if you happen to miss an alternate route before reaching the next checkpoint you can use respawn to make sure you hit it in next time. (You can also simply hold down the respawn button to start over a level, which is sometimes necessary if you want to beat it without using checkpoints, which is hard work.)

But OlliOlli’s World is all about tricks. Sure, there’s a puzzling story here, but it’s really just a set-up to bomb hills and trick things through. And wow, there are so many tricks! The game features many of the same features from the previous entries, but also has some extra moves. From going down stairs with two rear wheels (cannon) to newly added tricks like 360 ​​pressure flip, OlliOlli’s World It’s a skater’s paradise. It’s not entirely easy to do these movements, nor is it advisable. Performing more complex maneuvers like laser flipping the hindfoot involves a lot of left-hand rotation, just like playing Street fighter do. If you manage to pull them off — there’s a little trick with tutorials that show you the necessary inputs — they’re incredibly satisfying and bring you a lot of points. And you need those points to unlock more customization items for your skater.

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I’m having trouble with OlliOlli’s World. It’s the perfect game to get into a session or two quickly while also having enough depth to warrant longer playtime. There are some bland objectives here and there, such as the one that forces you to spin 3,600 degrees, but the moment-to-moment gameplay is fast and exhilarating. Combine that with fun music by artists like the French DJ Woodwireand you’ve got a game that almost any skateboarding fan will love.

https://kotaku.com/olliolli-world-review-ps5-skateboard-platformer-tricks-1848503493 OlliOlli World Kotaku Review: Challenging, Sick Skateboarding

James Brien

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