triangle strategy drops one of his most difficult maps very early in his story campaign. To be fair, it’s not meant to be one of the most grueling encounters in the game. I made the fight a lot harder than it needed to be because the alternative was to become an incendiary.
Yes, you read that correctly. In chapter seven of triangle strategy, you have two choices: either you fight the more powerful Aesfrost army that has just taken over the whole land, or you can hand over the fugitive Prince Roland to live another day. Most of my friends agonized over that decision for days, but I didn’t have that luxury as a journalist playing the game of reporting. So I stuck to my “idealism” run, where I would protect the prince with my ragtag army. I thought to myself: victory in the face of certain defeat is simply part of a JRPG. Oh how naive I was.
I’ve collected enough votes to put my friends in a fight for their lives. Before the fight started, my henchman Benedict pulled the protagonist aside and told him about the secret fire traps throughout the village. Pressing a button in a falcon statue would raise a series of walls to enclose all units in a given area of the house. The traps would then fill with oil and set everything on fire – including the house attached to those traps. When I looked at the tutorial simulation, I was horrified. See, in order to complete the pre-battle voting, I had to explore the village and talk to the people living there. Many were afraid of the coming invasion, but they were confident that their new master would protect them.
As the Lord of Wolffort, the protagonist Serenoa had a duty to protect the lives of these people. People can’t enjoy being at home when they’re dead. And, hey, my own henchman told me to use those fire traps. not to use them would be sheer folly. On the other hand, I didn’t know if these people would be evacuated before the battle. I assumed they would be, but the game didn’t tell me explicitly. What if this was one of those sick design moves where people stayed in their homes during an invasion for some reason just to make me feel bad afterwards? I deployed my units on the map and told myself I would only use the fire traps if I had no other choice.
I didn’t use a single fire trap. Instead, I reloaded this map a dozen times. I gritted my teeth in frustration because the level was clearly designed under the assumption that you would use those traps. Archers fired at my army from the rooftops, I was swamped by no less than three waves of reinforcements, and the boss actively chased me around after a set number of turns. If I thought war tuning was stressful, I’m pretty sure the Battle of Wolffort Town took years off my life. I remember a few moments when I saw numerous enemies gathering near a house and thought to myself, “Wouldn’t it be unfortunate if someone light a hot oil bath there?” It would have been possible, but I didn’t do it. My Serenoa Wolffort was far too soft to destroy people’s beloved homes.
Or was it maybe too hard? Instead of disrupting the fight by punching holes in General Avlora’s army, I had to use sophisticated strategies and change plans on the fly. Eventually, the general pushed my army back in the path of their reinforcements. I’d be completely wiped out if my squishy mages and healers were exposed like that. So I crouched next to Erador and Serenoa by the narrow staircase. If one of them went down, my entire defensive formation would collapse. I had my mages destroy Avlora with spells while Hughette blinded any archers trying to shoot past my human shields. Roland rewarded my decision to keep him by acting as a rear guard.
Some members of my party only agreed to fight Aesfrost after learning about the powerful fire traps. Turns out tactical acumen works just as well. When Avlora finally announced her retirement, I experienced the best rush in the entire game. Not only did I defeat one of the most terrible fighters in the game – I did it without using my hidden ace.
The villagers thanked Serenoa for protecting their homes, but they didn’t throw flowers or anything like that at him. They had no idea how far I went to make sure they had a place to go back to at the end of the day. And you know what? I will choose this route again when playing New Game+.
https://kotaku.com/triangle-strategy-square-enix-strategy-avlora-fire-trap-1848691876 My choices made Avlora from Triangle Strategy fight so much harder