BitCraft has been on our radar for quite some time as a solid sandbox MMORPG from serious developers who have eschewed any semblance of P2W and crypto or (rare than you might think these days!) and this week Clockwork Labs announced that Stage 10 of its pre-alpha has officially come to an end – with a real alpha version still to come, a migration to new self-made server software, the implementation of a “civilization gameplay” to make the game a real MMORPG status, and the addition of sound and more polish.
“This test was our largest and most demanding test to date and we can say with confidence that we look forward to moving to our new server infrastructure. It quickly became apparent that we had outgrown our old systems and needed plenty of room to grow! […] Our game designers have carefully examined how well game mechanics and social systems support interactions between players and how well the game loop keeps our players interested. This is important to us because we believe that designing an MMORPG is about more than creating art for people to enjoy for an afternoon, it should create a holistic experience that players can immerse themselves in and that is worth it to invest their time and energy.”
“Many of our rudimentary systems are being completely reworked to reach a state that we believe deserves the ‘massively multiplayer’ portion of an MMORPG,” says the studio. And while there won’t be any more testing in the near future, the developers are closing on a hopeful conclusion: “We’re on our way out of pre-alpha and speeding towards closed alpha.”
And we’re not done yet! pic.twitter.com/PR0PuSaPrO
— BitCraft (@BitCraftOnline) June 6, 2023