Welcome back to Massively Overpowered’s formal year-end awards!
Today’s award is for the Not-So-Massive Game of the Yearwhich was awarded Walheim last year. The games suitable for this category are online games that are not generally considered traditional MMORPGs; They’re MOBAs, online dungeon crawlers, ARPGs, online shooters, survival sandboxes, battle royale titles, and other games that venture into MMO territory but aren’t quite there. Once again, we’ve chosen to include titles released prior to this year, as long as they’ve accomplished something truly noteworthy this calendar year. Don’t forget to cast your own vote in the just-for-fun reader poll at the very end!
And the MassivelyOP employees choose the Not so massive game of 2022 is…
V RISING and MULTIVERSUS
Andrew Ross: Monster Hunter Rise, Splatoon 3. Monster Hunter Rise Sunbreak really changed things. It felt like it made players better, the theme was well executed in both the monsters and interactions, and the single player content gives more value to you soloists out there. On the other hand (and I hope it’s not too early to tell) I feel like it turn 3 gives something to the players surveillance 2 should primarily offer: better balance, sustained PvE group experience, and tons of style. Except splash 3 also offers more customization options, not only in appearance but also in stats, and although both had connection problems, splash 3 are nothing compared to the first launch days of OW2. I can hardly log in OW2 before I immediately feel like my time is better spent splash 3. There’s also a free no-microtransaction card game and free “Battle Passes” every few months. Hot damn!
Andy McAdams: V rising.
Briana Royce: V rising. There were several good picks for new NSM games this year; they’re just not always my thing. V rising makes the difference for me by being the MMOsiest of the new offerings.
Carlo Lacsina: surveillance 2.
Chris Neal: multiverse. I don’t really have a personal horse in this race but I have to say that watching my husband play this game showed a platform brawler with genuine love for its characters and some pretty fun looking game mechanics. I hope this continues to grow.
Colin Henry: multiverse. I’m a huge fan of platformers, but it’s always been a relatively small, niche subgenre that’s been pretty heavily dominated Super Smash Bros. I was excited to see a big company like Warner Bros throw its hat in the ring with an offer that has some fresh ideas and solid online technology behind it, and even more excited to see it have a decent following. Sure, that following has dwindled a bit since launch, and I’m still not a huge fan of monetization, but it remains the not-so-massive game that I’ve had the most fun in by far this year.
Eliot Lefebvre: V rising. I haven’t played much in this category this year, but I’ll always vote for the one that actually borders on MMO and not another mascot fighter. Not that said mascot fighter didn’t do well or anything. Forgiveness, PlayStation All Stars Battle RoyaleI guess you really just did fail.
Justin Olivetti: Marvel Snap came out of nowhere and absolutely crushed it. I shouldn’t have been surprised since it’s from ex-Hearthstone lead Ben Brode!
MJ Guthrie: V rising. Last year it was Vikings, this year it’s Vampires. V rising is the game that I personally find a welcome addition to the gaming world. However, I have heard very good things about it multiverse from friends who play.
Sam Cash: multiverse.
Tyler Edwards: Eternal deck of cards. I cast a vote Eternal deck of cards, which isn’t new this year, but I discovered it this year. It has an impressive amount of features and content that openly puts many of its competitors to shame.
V rising and multiverse Tie for our Not-So-Massively Multiplayer Game of the Year award. What is your choice?
https://massivelyop.com/2022/12/24/massivelyops-2022-awards-not-so-massively-game-of-the-year/ MassivelyOP’s 2022 Awards: Not-So-Massive Game of the Year