Horizon Forbidden West patch makes the game less shimmery and broken

Aloy stands in front of a tree in Horizon Forbidden West.

screenshot: Sony/Kotaku

Developer Guerrilla Games has rolled out one massive stain to the Horizon forbidden west, which purports to fix more than a dozen quests as well as a litany of minor hiccups. It also aims to make the game less shimmery. Those who made it through the era of puddle intact should be happy.

Horizon forbidden westwhich was released last month for PlayStation 4 and PlayStation 5 is the sequel to the best open world game of 2017. Like its predecessor, you explore a post-apocalyptic 31st-century America as a young woman named Aloy in search of an artificial intelligence program. Along the way, use futuristic bows and arrows to hunt down robots modeled after prehistoric beasts. it reigns.

Since launch, players have taken offense at the game’s shimmer – essentially that some objects, particularly the fauna, appear as if viewed through the glass wall of an aquarium. Players say it’s more noticeable horizon‘s Performance mode, which runs the game at a constant frame rate of 60 fps at the expense of visual fidelity. It can be difficult for the untrained eye to spot, especially when you’re running for your life from a fire-breathing Mechabear. But it is there, as this proves exceptionally thorough tour by the folks at HDTV Test, who use technologies like waveform analysis to highlight some of the game’s more esoteric visual issues. The whole video is worth watching, but the shimmering section starts at at 1:45:

Today’s patch isn’t the only time Guerrilla has responded horizon‘s notable shimmering problems. Just a few hours after launching the game, the developer has released a hotfix to address it. Apparently the improvements were not sufficient as noted in fan videos Last month. It’s unclear if the studio considers the glimmering issue finally fixed with this latest patch, and that will certainly depend on fan feedback. representatives of Sony, Horizon forbidden west‘s editor, did not respond to a request for comment in time for publication.

Beyond the Shimmer Today’s update fixes issues with more than a dozen broken quests. I spent most of my time with Forbidden West Pre-release before the day-one patch came out – and fixed a lot of logged bugs – so it’s not entirely fair of me to complain about bugs, even the groundbreaking ones. But here is kotaku‘s John Walker on Kappa Cauldron, one of the missions addressed in today’s update, which he played just two days before the patch would have saved him a great deal of heartache and frustration:

While fighting the final boss of the Kappa Cauldron, a particularly enormous and tricky battle, I confess to messing up and getting killed. It should have dumped me at the door to the last chamber. Instead, it just invited me outside the fabric of reality. And then the same for all previous autosaves of the boiler. It was kind of fun swimming around the underworld before plunging to my death, but there was no turning back and an hour was lost.

Aloy is caught between fidelity and pixels in the underworld in Horizon Forbidden West's Kappa Cauldron mission.

screenshot: Sony/Kotaku

But perhaps the most amusing line item is that Guerrilla seems to have reduced the time spent loading screens. In a game that already has a chance to slow down such screens because they go by so quickly (at least on PS5). Priorities! Horizon Forbidden West patch makes the game less shimmery and broken

Curtis Crabtree

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