Halo Infinite Behemoth map removed from ranked game for CTF

Spartan soldiers chase a wolf away from a ghost in Halo Infinite on the Behemoth map.

Screenshots: 343 Industries

The giant was killed, literally. Starting this afternoon, you will no longer see Halo InfiniteThe worst mode of (capture the flag) appeared on Halo Infiniteworst map of (Behemoth) in rated playlist. Halo senior community manager John Junyszek confirmed the news in a post above Halo Waypoint forum today.

Behemoth, one of 10 multiplayer maps available in Halo Infinite are from released last November, has been split, to say the least. Like many HaloThe most timeless map of, it is symmetric. A central structure, surrounded by an open area, is bounded by two spires and a handful of vehicles. Behemoth is definitely a complete blast for some playlists; On fiesta mode, which randomly spawns gears, a bunch of unpredictable potential vehicles will create some really competitive matches for your spot. But in the ranked playlist, everyone seems to be using only rifles.

“We’ve seen enough data to show us that the map doesn’t work in ratings [playlists] as intended. Most of this data revolves around effective spawning and overlay around the map,” Junyszek writes. “Spawn within the perimeter of bases with line of sight directly to the flagpole, in addition [battle rifle] start, is creating a more frenetic match tempo than desired. ”

Junyszek continued: “There also seems to be a lack of viable hiding opportunities across the map, which is exacerbated when all players are using [battle rifle]. ”

Considering that Behemoth is currently unplayable via any other ranked mode — oddball, stronghold, or killer — the map is effectively removed from ranked mode. That said, developer 343 Industries plans to tweak and test the map for issues and will re-add it to the rotation if they determine that it’s working as intended.

This adjustment has been going on for a long time. Basically everyone hate Giant creature. Surfing through social media, and you’ll see daily and weekly comments from pooh-poohing mp players, interspersed with messages from others excited by today’s news. As recently as yesterday, players flooded the internet with comments like “Behemoth CTF… took 15 years of my life” and “FUCK BEHEMOTH.”

Some of the best Halo players around same thing on the moon. “Behemoth has finally been removed from the Halo Infinite ratings!,” semi-pro player Sylvanic Written. “From the entire Halo community: So long, Behemoth,” read a post, complete with a silly meme, on the official Twitter feed for eUnited, one of Halo Infinitenine official professional teams. Dan Gaskin, an expert Halo eSports commentator, retweeted news with GIFs of Frodo Baggins (from Lord of the Rings) sighed in relief.

In the past three months, I played a lot Halo Infinite and claim to like Behemoth, given the circumstances. It’s a regular map for sure. (See: fiesta, tank, boom.) But in my experience ranked matches on Behemoth tend to end up being overwhelmingly unbalanced and unhappy, certainly more than well-balanced matches that suit your position including too many rated games (well, as long as a player doesn’t give up). Since capturing the flag will result in five points in the rating, instead of the three on the regular roster, you’re also forced to sit through the entire game. So terrible.

Now, if only we could convince 343 to remove the Behemoth from the tactical killer…

https://kotaku.com/halo-infinite-behemoth-map-ranked-pulled-playlist-1848427306 Halo Infinite Behemoth map removed from ranked game for CTF

James Brien

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