Guild Wars 2 tests the card queue feature, completes the DirectX 11 migration, and fixes the Elementalist exploit


Guild Wars 2 released a small update today with some interesting implications for players trying to join certain maps that are already full.
“Players can now queue to join party members in open-world maps that are currently at maximum player capacity,” ArenaNet explains. “The queue can be accessed from the party and squad UI by right-clicking on a player in your party who is in the instance you wish to join and selecting Join Instance. When that map instance fills up, you’ll get a new popup asking if you want to queue for the same instance as your existing party members. If you accept this popup, you will be placed in a queue that will give you the opportunity to travel to that map instance as soon as capacity allows. Declining the queue results in the same behavior as before this update.”
“This feature is an upgrade to the Megaserver system that was first introduced in April 2014. We’re rolling it out as a beta while keeping a close eye on live issues and monitoring your feedback.”
The patch also completes the game’s migration to DirectX 11 as DirectX 9 has been phased out entirely. REST IN PEACE.
Something not included in these notes is a fix for the Elementalist exploit that allowed some players to mass murder entire fields of players in PvP. On Saturday, ArenaNet disabled some key Elementalist traits while working on a long-term fix for the exploit – a fix that players were hoping would be live with today’s patch, but isn’t mentioned in the notes. [This was fixed after publication; see below for the latest.]
To update
We have a solution to this problem! We are testing it and preparing to make it available to you as soon as possible. #Guild Wars 2
— Guild Wars 2 (@GuildWars2) April 18, 2023
To update
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