Game historians lay out Nintendo’s classic ‘destroy’ policies


Image: Nintendo

Nintendo’s decision to close the Wii U and 3DS stores has been widely criticizednot because of the closure itself — which always happens with older hardware — but because of the way it once again reminds the world of how horribly Nintendo handles access to its latter category, easily loved. favorite (and valued) in the video game business.

While most casual observers wonder about things like the fact that it will soon be impossible to purchase a digital copy of Wind Wakerthere’s also the issue of store closures affecting hundreds of video games, released only in digital format and only for these consoles, which will soon be defunct.

Video game history organizer who does all kinds of incredible work in preserving old video game and hardwareunderstandably displeased, especially with the fact that Nintendo “actively sponsors lobbying to discourage even libraries that can legally provide access to these games” :

While it’s unfortunate that people will no longer be able to buy 3DS or Wii U games digitally, we understand the business realities that led to this decision. What we don’t understand is which way Nintendo wants its fans to go, if they want to play these games in the future. As a paid member of the Entertainment Software Association, Nintendo actively funds lobbying to prevent even libraries from providing legal access to these games. . The lack of commercial access is understandable, but blocking institutional action to preserve these titles is actively undermining video game history. We encourage ESA members like Nintendo to rethink their position on this issue and work with existing organizations to find a solution.

Like they said above, everyone can “understand the business realities that led to this decision”. Dashboards come and go, as well as their marketplace. But executive continues to be a disaster every time Nintendo tries it, while their active disdain for even the most innocuous preservation efforts is inexcusable and, as VGHF noted above, “positive sabotage” video game history.

People tend to go easy on Nintendo for all sorts of reasons, most of which have to do with nostalgia and the carefully chosen publicity of being a “friendly” company, but this is really one thing. nonsense, bullshit. Game historians lay out Nintendo’s classic ‘destroy’ policies

Curtis Crabtree

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