Game developers say the publisher exploited the identity for Diversity Money

A pixel art boy confronts a big monster.

screenshot: mojikes

On August 24th, Indonesian developers at indie game studios Toge Productions and Mojiken Studio announced the release of their new point-and-click adventure game A space for the unbound will be indefinitely delayed following the termination of the contract with publisher PQube Games. The developers were persuaded to terminate their contract with the Londoners Galgun Publisher that would have taken over console release in “western regions” after feeling “manipulated and taken advantage of” by its use of an unnamed diversity fund.

“At the height of the COVID-19 pandemic in August 2020, PQube Games leveraged our position and heritage as a developer from Indonesia to receive a diversity fund from a well-known console platform,” the developers write in a PR-E that was also released. Mail entirely on Twitter. “However, instead of giving these funds to the developers as the grant was intended, PQube Games intentionally withheld information about the grant and used it as leverage for their own commercial gain.”

“Instead of paying us the bursary,” the developers continued, “PQube Games hid the facts about the bursary award and added it as a minimum refundable guarantee, and then used it to negotiate increasing their revenue share.”

kotaku has reached out to Toge Productions and Mojiken Studio for comment. In their joint PR statement, the developers say that PQube Games “refuses” to give them back control of console release, and so on A space for the unboundThe delay of stems from the team’s desire to “make new arrangements and ensure it is released as intended and in a manner that is consistent with our and our community’s values.”

According to PQube, whose PR team responded to my email request for comment, the publisher “has honored all commitments of our publishing agreement and has supported Toge Productions at every stage of product development through all delays and difficulties.

“This support included offering significant additional funding, beyond grant funding, to support development, porting and marketing. Toge Productions have for some time attempted to unilaterally enforce inappropriate revised terms of our Agreement and it is disappointing that they have attempted to handle the matter in this manner, failing to achieve this and despite PQube’s considerable efforts to do so consider . We will respond through the appropriate channels.”

PQube has not clarified the status of the diversity funds or explained Toge Productions’ “inappropriate revised terms” in time for publication.

Ask the developers this frustrated wannabe A space for the unbound player not boycott or review Bombing PQube as “this will affect the developers who made the game and has nothing to do with our situation A space for the unbound.” Nothing seems to have triggered the warning (big PQube titles at least seem to have their Steam and Google ratings intact).

Despite his delay A space for the unbound now has a downloadable demo on Steam. The game, which “tells a story about overcoming anxiety, depression and the relationship between a boy and girl with supernatural powers,” according to the Steam description, can also be seen in booths personally and online As part of the Gamescom 2022 Indie Games Exhibition.

https://kotaku.com/space-for-the-unbound-game-delay-pqube-diversity-grant-1849450881 Game developers say the publisher exploited the identity for Diversity Money

Curtis Crabtree

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