Disney patents AR without a headset for amusement park rides – San Bernardino Sun

Disney has moved one step closer to creating a virtual supermarket at Disneyland that allows the entertainment giant to simulate a digital world with real-world theme park cartoon characters.

The Walt Disney Company has been granted a patent by the US Patent and Trademark Office on December 28 for a Virtual World Simulator that allows multiple users to experience 3D virtual worlds from multiple vantage points without any glasses, goggles or digital device.

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Disney’s patent takes digital simulation a step beyond virtual reality (VR) and augmented reality (AR) with a newly dubbed virtual world (VW).

Disney’s virtual world simulator creates an immersive and realistic 3D virtual experience that doesn’t require the user to wear an AR headset or use an AR-enabled smartphone, according to the patent.

Disney’s patented virtual world simulator creates 3D images using multiple projectors capable of producing high image rates per second.

The virtual world simulator will use the technique of SLAM – which stands for Simultaneous Localization and Mapping – to continuously track the ever-changing perspective of a visitor moving through a real-world location as amusement park attractions.

According to the patent, 3D virtual effects projected by the Disney Virtual World Simulator in real-world locations may include animated characters along with objects, props, and artwork. simulation, according to the patent.

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Disney wants to introduce virtual world simulations into real-world locations like Disneyland and Walt Disney World, according to John DeStefano, Founders Legal’s patent and technology technical advisor.

“Instead of looking through a phone screen or a headset, Disney has developed a system that is almost like a movie projector to project onto a real surface what people see on a screen,” says DeStefano. Spectrum News. “It’s more of a hands-on experience than watching it on a phone.”

Disneyland has applied video projection mapping technology in Fireworks show “Mickey’s Mix Magic” with images seen on Main Street USA facades and simulated holograms with Rey holograms shown during the mission press conference in the first projection room of the The Rise of the Resistance Gravity.

Visitors to Universal Studios Japan will wear themed augmented reality glasses to join a Mario Kart game at Super Nintendo World earlier this year. A version of Super Nintendo World and the ride is under construction at Universal Studios Hollywood. (Photo by Philip Fong, AFP via Getty Images)

Universal Studios Japan introduced Mario Kart: The Challenge of Koopa Drive augmented reality racing when the world’s first Super Nintendo World themed grounds open in March 2021.

Mario Kart racers drive through familiar tracks and the Mushroom Kingdom world while hurling Koopa shells at opponents or their objects along the way. The AR headset with a screen cover designed to look like Mario’s special hat allows players to watch video game-style action unfold on physical sets and projection screens.

The Mario Kart AR ride is expected to be the flagship attraction of the new Super Nintendo World coming to Universal Studios Hollywood. An opening date has yet to be announced for Nintendo’s new land at the Hollywood theme park.

The new one The secret life of a dark ride pet at Universal Studios Hollywood allows racers to treat themselves as pets on video screens scattered throughout the attraction. Pets on next-generation augmented reality video screens mimic the rider’s hand gestures and facial expressions.

SEE MORE: Disney’s R&D team imagines a theme park full of augmented reality costumes

Disney has long been a augmented reality proponent via virtual reality – turn off the real world and bring the user into the virtual world just like a video game.

Disney parks are largely avoided first wave of VR gimmicks invaded theme parks when Six Flags and Cedar Fair introduced VR headsets on aging roller coasters in an attempt to refresh rides.

Disneyland and Disney’s Hollywood Studios use AR training to teach Rise of the Resistance operators how to load and unload First Fleet Transport vehicles and operate the attraction dashboard.

Disney’s Animal Kingdom in Florida tested a new Windows on Wild AR experience with its safari. The pilot program combines state-of-the-art radar technology with a camera screen hidden in the forest canopy and drone footage to give visitors a close-up view of the animals that hunt.

Disney’s research and development team has developed augmented reality technology that can allow visitors to AR costumes of their favorite superheroes and princesses in the park to take souvenir photos.

Disney appears to be fast-tracking the development of Virtual World Simulator technology for short-term deployment, according to Founders Legal patent attorney Yuri Eliezer.

“Disney believes others will join this space,” Eliezer told Spectrum News. “They want to make sure they get this patent first.”

https://www.sbsun.com/2022/01/04/disney-patents-ar-without-headsets-for-theme-park-rides/ Disney patents AR without a headset for amusement park rides – San Bernardino Sun

John Verrall

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