Diablo IV’s “Server Slam” weekend test goes live amid the grumbling of pay-to-win players


Come and jam and take part in the server slam! This weekend marks the beginning of the Diablo IV “Server Slam” stress test weekend, and with a little storm in the teapot related to the ARPG’s Battle Pass.
Of course, the test itself details and rewards Players should keep this in mind, including the confirmation that all characters will start from scratch, no character progression will carry over to release, and content will include the Prologue and Act I, as well as a world boss fight. As rewards, players can get a mount for killing the world boss, as well as another chance at cosmetics obtained from previous tests.
As for the pay-to-win complaint mentioned above, this one arose under the D4 community afterwards Some player chair analysis of the previous developer livestream that discussed the Battle Pass offers. The main problem is related to the fact that the levels achieved by the characters also match the levels achieved in the pass when players pay for the bounty, arguing that access to more gold, magic finds, and XP is unfair to paying players advantage.
The matter sparked a range of reactions from Reddit players, some ranting, others against claim hypocrisy. The noise continues was broadcast on Twitterwhich prompted Adam Fletcher, Global Community Development Director of the series, to respond:
“We don’t sell electricity. That’s the philosophy of the game and the team. If anything came up, such as an edge case where this would be possible, it would mean it wasn’t working as intended and we would fix it immediately. There are no ifs and buts.”
Meanwhile it is D4 subreddit is already flooded with initial reactions on the stress test build, with many threads denouncing a nerf to Nekros and pets, noting how good loot drops now feel, and noting generally solid initial server performance.
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