Diablo Immortal claims the lowest user score in Metacritic history

Soldiers fight a dragon...demon...balrog...thing in Diablo Immortal.

picture: blizzard

Review aggregation sites are hardly the arbiter of a game’s quality, especially when it comes to user reviews, and particularly in the age of review bombing. Still, some data points are not to be ignored: As noted by VGCthe latest from Blizzard Diablo immortal is now entitled to the lowest user rating on Metacritic.

First released this month for PC and mobile devices, Diablo immortal is a free-to-play iteration of Blizzard’s genre-defining line of fantasy loot games. Although I haven’t played, my colleagues say it’s actually pretty good, if you’re able to ignore all the bullshit that comes with the earning model. The core gameplay loop is a blast, You sayand production values ​​have gone through the roof.

However, it seems that many players cannot ignore it. At the moment Diablo immortalThe PC version of is the 4.887. highest rated game, per user ratings, on Metacritic – putting it at the bottom of the list. It’s right behind it Warcraft III: Reforged (0.6) and the infamously reviled Grand Theft Auto: The Trilogy – Definitive Edition (0.6). From the about 2,500 user reviews to the Diablo immortal on the PC around 2,475 are negative. (The iOS version has a rating of 0.5. Metacritic doesn’t seem to list user ratings for the Android version.)

Metacritic user results show Diablo Immortal ranked 4,887 with a rating of 0.2.

screenshot: Metacritical / Kotaku

Most criticism is leveled directly at ImmortalMicrotransactions from . “The microtransactions are so bad and make the game so bad that I actually made an account to give it a zero,” one person wrote. “This game is just a masked slot machine for kids,” wrote another. Another likened it to “psychological warfare.”

User reviews are often a scourge, either many games weathering unfair campaigns about malicious “problems”, but many reports point to it Diablo immortalThe microtransactions of are indeed exploitative, even compared to other games that have been guilty of similar underhanded practices. A streamer $6,000 spent on microtransactionseventually not show up any high level equipment. There are also the well-publicized claim that it takes more than $100,000 to fully level up a character in the game (although that math seems… dubious). The internal purchases of the game are in part of why it is not available in countries with strict anti-lootbox laws, like Belgium and the Netherlands.

The point seems clear: Diablo Fans want microtransactions far, far away from theirs Diablo. It’s good that Blizzard made that clear next year DiabloIV will be a premium gamehence missing all (extremely penny-pinning) bells and whistles that are punted Diablo immortal at the bottom of Metacritic’s list.

https://kotaku.com/diablo-immortal-metacritic-user-score-blizzard-free-to-1849055624 Diablo Immortal claims the lowest user score in Metacritic history

Curtis Crabtree

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