CEO is very sorry for shutting down the PS5’s worst game

The heroes of Babylon's Fall descend a flight of stairs one last time.

picture: Platinum Games / Square Enix

Babylon’s fall is one of the worst games of the year and a massive warning to anyone preparing to create or buy a live service game that’s always online. Despite bold plans for seasonal content and continued updates, publisher Square Enix announced the action RPG last month removed from the store shelves and prior to itsyear anniversary. Now the studio’s CEO behind the flop, Platinum Games, has failed broke his silence in a new interview to apologize to the fans.

“We are deeply sorry for any disappointment we have caused to our fanbase, the fact that we made our dedicated fans as developers think that way,” said Atsushi Inaba said VGC. “Telling players anything other than joy and fun in our creations is something we, as developers, are not at all happy about.”

is platinum a powerhouse when it comes to fighting action, collaborating with other publishers to create genre-defining games Nier Automata and bayonet 3. While some of that was seen in the loot chasing dungeon crawler Babylon’s fall, none of the pieces quite fit together. The levels weren’t fun, the progression system was boring, and the visual style was washed out and unclear, despite some adjustments to its European oil painting aesthetic.

Continue reading: 13 games make 2022 a JRPG gold mine

The game was postponed at launch, struggled to find a dedicated player base, and saw the content being delayed post-release as the development team tried to fix the underlying issues. Square Enix promised not to abandon the game, and then announced that he would give it up just a few months later. GameStop was supposedly to give away Babylon’s fall Discs for free to some customers rather than sending them to the landfill, although the always-online requirement meant the game would be dead for good once the servers shut down in February 2023.

“In terms of specific reasons or the process that led to this closure of the title, I’m afraid you’d have to ask Square Enix for the details,” Inaba told VGC. The CEO seemed to imply that he was frustrated that he couldn’t comment earlier on the issues with the game, while also noting that Platinum had “full control” over every aspect of Babylon’s fall wouldn’t necessarily change the outcome.

But the studio has no plans to back down from its ambitious plans more live service games not progress either. “We learned a lot from that experience and it hasn’t changed our future plans or prospects at all in terms of hosting live service games,” he said.

Square Enix was now throw everything at the wall this year to see what sticks. It was released just last month Voice of Cards: The beasts of burden, The Diofield Chronicleand Valkyrie Elysium, with many more RPGs to haunt the rest of the holiday season. Luckily, for better or worse, none of them are going to disappear due to constant online demand. CEO is very sorry for shutting down the PS5’s worst game

Curtis Crabtree

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