Blizzard is making it easier to get Rammattra in Overwatch 2, but it still doesn’t solve fans’ core issues with the F2P model

Ahead of the launch of Overwatch 2 Season 2, Blizzard announced that it will be easier for free-to-play players to acquire the newest hero, Ramattra. Rather than being a level 55 reward, Ramattra will be downgraded to a level 45 reward, meaning players will unlock it a bit sooner than they had to earn Kiriko in the previous season. While this is a step in the right direction for Blizzard, it doesn’t completely solve the problem many have had with Overwatch 2’s free-to-play service model.

This change should not affect players who are already planning to purchase the Premium Battle Pass track. Ramattra unlocks instantly this way and is available on the first day of purchase. Regardless, this small step forward doesn’t address the core issue that many players are having with Overwatch 2.

Related: Overwatch 2 gears up for its second season with Ramattra gameplay, an electrifying Junker Queen skin, and several balance changes

The biggest problem players have with the game is the lack of rewards to earn while playing, the cost of skins, and the way skins are unlocked. For now, the only way to create many of the festive skins is to use the game’s premium currency, which is rarely made available to players in challenges or events and is mostly rewarded through weekly challenge completions.

In the first Overwatch, the seasonal events had a good chance of giving players the chance to roll on skins and earn premium currency through rewarded loot boxes. With the loot boxes gone, a much more dangerous alternative remains to require players to only use real money on cosmetics, or force players to play an entire season to redeem their currency for just a single item.

Since these items are purely cosmetic, none of them are groundbreaking, and it’s a good sign to see Blizzard trying to address gameplay mechanics by making the playable characters easier to acquire.

We’d love to see the levels drop down a bit more, and we’re excited to see how quickly Blizzard responds to Season 2’s balance changes. Changes in Season 1 were slow, with players waiting weeks for a character to return or for a balance issue to be fixed around a particularly difficult character, Sojourn is the perfect example. Hopefully Blizzard has learned from Overwatch 2’s early months and is ready to step it up in 2023.

https://www.gamepur.com/news/blizzard-makes-rammattra-easier-to-get-in-overwatch-2-but-still-isnt-solving-fans-core-issues-with-the-f2p-model Blizzard is making it easier to get Rammattra in Overwatch 2, but it still doesn’t solve fans’ core issues with the F2P model

Curtis Crabtree

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