Blink and you will miss an animation glitch in Episode 2 of Rick and Morty Season 6

Much of Rick and Morty Season 6 Episode 2 takes place in an arcade game called Roy: A Life Well Lived, which was first introduced to viewers in Season 2. s consciousness has come to inhabit the game’s 5 billion non-player characters as Rick (Roiland) becomes his protagonist, Roy, and tries to free Morty. To accomplish this, an NPC named Marta and Rick/Roy eventually coordinate with a consortium of world leaders, with whom they virtually meet on a wall of television screens.

After a failed meeting with the President of the United States, Marta and Rick/Roy argue in front of these world leaders, leaving the screen with only an empty chair to the right of the one in the top left corner. The next few times the wall of TV screens is visible, that chair is occupied by five people, suggesting that their absence is actually an animation glitch.

In a Vulture profile, Rick and Morty animator Nathan Litz revealed that the show’s animation is so time-consuming that it once took the studio four weeks to complete one particularly complicated minute of an episode. With that in mind, the brief absence of some silent background characters is entirely understandable, but nonetheless a moment that might interest fans to keep an eye on such oddities in Rick and Morty. Blink and you will miss an animation glitch in Episode 2 of Rick and Morty Season 6

Charles Jones

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